Downloaded from Speeddemosarchive: speeddemosarchive.com Comments from the runner, David 'Weatherproof' Streeter: "The general tricks I used in this run: Side-step Boost: If you are at a standstill, strafe and jump at the same time, then look in the direction of your strafe. It takes a little bit to get used to, but you'll be running full speed from a standstill if done correctly. Wall-Run Boost: Wallrun and then jump right off, your speed will increase a bit while in the air. It doesn't seem to be affected by level loading or specific timing, making it easy to do. Jump-Kick: When opening doors or breaking through glass, it is (usually) faster to jump in the air, then kick the door/glass open. Wall-Run Kick: When wallrunning, kick off the wall and there will be a slight "cushion" that will reset your falling height, allowing you to descend from some falls without dying. Fall-Break Kick: If falling in a straight line (like from out of a vent), kick before landing instead of r! olling. You'll be able to start running instantly instead of waiting to finish the roll animation. Jumping up stairs: It is faster to jump up stairs than to just run up them. Wall-Climb: Run at a wall, climb up vertically like normal, do a sidestep in mid-air, then jump and look towards the ledge and hopefully Faith will grab the ledge. This allows you to get to high to reach places quickly. Use Slide: Only works on PC :( If you have to use something (such as a button, or pipe), slide into it and press ...
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